training_mount={["start"]=0,["main_point"]=351879266,check_list= function (material,pc_level,horse_level)if pc . count_item ( material ) <= 0 then 
say_title ( "" .. mob_name ( 20349 ) .. "" ) 
say ( gameforge . training_mount . _02_say ) 
return 0 
elseif pc . level < pc_level then 
say_title ( "" .. mob_name ( 20349 ) .. "" ) 
say ( gameforge . training_mount . _01_say ) 
return 0 
elseif horse . get_level ( ) < horse_level then 
say_title ( "" .. mob_name ( 20349 ) .. "" ) 
say ( string . format ( gameforge . training_mount . _33_say , horse_level ) ) 
return 0 
else 
return 1 
end 
end ,extraTime= function (typ)local n = number ( 1 , 100 ) 
if typ == 1 then 
if n <= 50 then 
return 86400 
elseif n <= 80 then 
return 86400 * 2 
elseif n <= 95 then 
return 86400 * 3 
else 
return 86400 * 4 
end 
elseif typ == 2 then 
if n <= 30 then 
return 0 
elseif n <= 70 then 
return 86400 
elseif n <= 90 then 
return 86400 * 2 
else 
return 86400 * 3 
end 
end 
end }