event_flame_dungeon_open={["start"]=0,["run"]=1349952704,kill_count= function ()local total_remain = 100 
local remain1 = pc . getqf ( "kill_count_1" ) 
local remain_count = total_remain - remain1 
q . set_counter_value ( remain_count ) 
if total_remain == 0 then 
pc . setqf ( "kill_done" , 1 ) 
end 
end }